HailToDodongo/pyrite64
N64 Game-Engine and Editor using libdragon & tiny3d - HailToDodongo/pyrite64
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README
Pyrite64
N64 game-engine and editor using Libdragon and tiny3d.
Note: This project does NOT use any proprietary N64 SDKs or libraries.
Pyrite64 is a visual editor + runtime-engine to create 3D games that can run on a real N64 console or accurate emulators. Besides the usual editor, some extra features include:
Automatic toolchain installation on Windows 3D-Model import (GLTF) from blender with fast64 material support. Support for HDR+Bloom rendering (shown here: www.youtube.com/watch?v=XP8g2ngHftY) Support for big-texture rendering (256x256) (shown here: www.youtube.com/watch?v=rNEo0aQkGnU) Runtime engine handling scene-management, rendering, collision, audio and more. Global asset management with automatic memory cleanup Node-Graph editor to script basic control flow
Note that this project focuses on real hardware, so accurate emulation is required to run/test games on PC. Emulators that are accurate enough include Ares (v147 or newer) and gopher64. WarningThis project is still in early development, so features are going to be missing. Documentation is also still a work in progress, and breaking API changes are to be expected.
Documentation Before starting, please read the FAQ! General documentation is available here: Documentation This also contains information on how to build the editor. The source-code for the docs can be found in this repo under /docs. Showcase
Cathode Quest 64 (YouTube) | Pyrite64 Release Video
Links For anything N64 homebrew related, checkout the N64Brew discord: https://discord.gg/WqFgNWf Credits & License © 2025-2026 - Max Bebök (HailToDodongo) Pyrite64 is licensed under the MIT License, see the LICENSE file for more information. Licenses for external libraries used in the editor can be found in their respective directory under /vendored Pyrite64 does NOT force any restrictions or licenses on games made with it. Pyrite64 does NOT claim any copyright or force licenses for assets / source-code generated by the editor. While not required, please consider crediting Pyrite64 with a logo and/or name in your credits and/or boot logo sequence.




