Kodoque1/rextrude: Tactical Extrusion Action — MGS-styled PSX 3D printer simulator in Bevy, with in-browser Marlin firm

github.com · 2026-07-14 · by Long Nguyen ·github
Tactical Extrusion Action — MGS-styled PSX 3D printer simulator in Bevy, with in-browser Marlin firmware emulation - Kodoque1/rextrude

Kodoque1/rextrude

Tactical Extrusion Action — MGS-styled PSX 3D printer simulator in Bevy, with in-browser Marlin firmware emulation - Kodoque1/rextrude

0 stars · 0 forks · Rust Topics: rust, avr, gamedev, simulation, retro, webassembly, gcode, psx, marlin, 3d-printing, firmware-emulation, bevy

README

An MGS-styled, PSX-aesthetic 3D printer simulator built with Bevy: G-code playback, thermal simulation, and real Marlin firmware emulated in-browser on an ATmega2560 (RAMPS 1.4) via avr8js. Live demo Demo

rextrude_clip.mp4

Quickstart Native: cargo run -p app # base build, no system deps cargo run -p app --features audio # needs libasound2-dev (ALSA) on Linux Web (wasm): npm ci --prefix emu cd app && trunk serve # audio feature enabled via Trunk.toml (WebAudio) Project layout

Path What

app/ Bevy application (native + wasm entry point)

crates/motion Motion/kinematics simulation

crates/gcode-sim G-code parsing and playback

emu/ avr8js Marlin firmware emulation harness (TypeScript)

tools/ Python asset generators — see tools/README.md

assets/ G-code demos, firmware hex, textures, audio (committed)

License Dual-licensed under MIT (LICENSE-MIT) or Apache-2.0 (LICENSE-APACHE), at your option.

source

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