bitjaru/styleseed
Design engine for Claude Code, Codex & Cursor — teaches design judgment, not just data. 74 rules, 48 components, 7 brand skins (Toss/Stripe/Linear/Notion/Raycast/Arc/Vercel), a named motion sys...
693 stars · 64 forks · TypeScript Topics: react, ui-design, typescript, nextjs, react-components, cursor, design-tokens, design-system, tailwindcss, radix-ui, ai-design, shadcn-ui, shadcn, ai-ui, ai-coding, vibe-coding, claude-code, claude-skills, design-judgment, claude-design
README
StyleSeed Your AI writes UI that looks like an AI wrote it.StyleSeed is the design engine that fixes that. Design judgment for Claude Code · Codex · Cursor · vibe coding — so the output stops looking generated.
One component. Three brand DNAs. Same chat UI morphing across Toss · Raycast · Arc — colors, radius, motion, shadows, gradients all driven by StyleSeed tokens. Just a data-skin attribute.
Every design-AI skill makes your UI coherent. StyleSeed also fights the generic-AI look — and enforces it. Judgment, not data — how designers think, not a palette collection · Fights the AI tells — the default indigo, the icon-chip cliché, template layouts, rainbow lists · A scored Quality Gate — reviews + fixes to ≥80/100 before you see it · Every agent — ships CLAUDE.md + AGENTS.md + .cursorrules · A design lock that stops drift · Free & MIT
Full pages: before · after · more before/afters → 🔥 We ran an early version of this page through our own gate. It scored 58/100 → here's the receipt
Same product, six looks — each one /ss-restyle <preset> away. Coherent, distinct, never generic.
Get Started · Engine + Skins · Motion · Skills · Wiki · 한국어
Get started in 30 seconds The fastest way — paste this one sentence into Claude Code, Codex, Cursor, or any AI agent. It installs StyleSeed and runs the whole loop: Install StyleSeed so its checks actually run: `npx skills add bitjaru/styleseed` (if you can't, read https://styleseed-demo.vercel.app/llms-full.txt instead). Then use it for every UI in this project. First, in plan mode, lock my key color, font, and motion with me and save them to STYLESEED.md so they don't drift. Build to the rules with ONE focal point and one accent. Before showing me anything, run the quality gate (`/ss-score` in Claude Code, `$ss-score` in Codex) to ≥ 80 and fix what fails. For a full screen, run `/ss-build` in Claude Code or `$ss-build` in Codex — it enforces this whole loop.
Why the prompt installs first: the quality gate is the step that makes output stop looking generic — but the ss-score and ss-build skills can only run if they are installed. Point an agent at the rules-URL alone and the "gate" degrades to an honor-system self-check it usually skips. Installing makes the loop real: the lock persists in STYLESEED.md (no drift), and the gate actually scores and fixes before you see anything. Can't install? The URL still teaches the rules — just weaker. Works with Claude Code (CLAUDE.md), Codex / Amp / Gemini CLI (AGENTS.md), and Cursor (.cursorrules) — StyleSeed ships all three. (Planning first is what keeps the result from looking random — see Troubleshooting.) What your agent actually does with StyleSeed loaded: you ▸ build me a billing settings page agent ▸ (plan mode) key color? for billing I'd go deep teal — #0F766E, mood: sharp · calm · trustworthy (not the default indigo). Motion: Snap. ok? ▸ y agent ▸ ✓ wrote STYLESEED.md — skin, accent, font, radius, motion locked, re-read every prompt agent ▸ building… running the quality gate before I show you anything gate ▸ ✗ two accent colors ✗ "normal" rows colored ✗ no empty state → fixing agent ▸ ✓ 88/100 — one accent, grey normal states, real empty/error states. here's the page.
The STYLESEED.md lock is the anti-drift mechanic. Your skin, key color, radius, and motion get written once and the rules make every agent re-read and obey them on every prompt — so the design stops being different each session. The Quality Gate then self-reviews and fixes the UI (rainbow lists, two accents, missing states) before you ever see it — and it can retrofit an old generic build too.
The rules are the product — and they need zero install or permissions. They're plain markdown (CLAUDE.md / AGENTS.md / DESIGN-LANGUAGE.md), so the prompt above — or just copying those files in — is 90% of StyleSeed with nothing to approve.
Want the 19 ss-* agent skills too (optional automation: setup wizard, review, score)? npx skills add bitjaru/styleseed Installs all 19 skills into Claude Code, Codex, Cursor, Gemini CLI, Amp and more. Then run /ss-setup in Claude Code or $ss-setup in Codex (you can also choose it from Codex's /skills picker). Your agent may ask you to approve tools on first use. No install possible? The rules alone still do the core work. Your agent, its exact path:
Your agent Reads Fastest install
Claude Code CLAUDE.md + /ss-* skills npx skills add bitjaru/styleseed
Cursor .cursorrules cp engine/.cursorrules .cursorrules — or paste the prompt above
Codex AGENTS.md + $ss-* skills (.agents/skills) npx skills add bitjaru/styleseed
Amp · Gemini CLI AGENTS.md + skills npx skills add bitjaru/styleseed
Windsurf · Copilot · any other the paste-prompt above no install — paste & go
More paths (manual copy, Cursor, awesome-design-md brands) in Install by hand below.
Who is this for?
You asked Claude Code or Cursor to build a dashboard and it came out amateur-looking You're vibe coding a SaaS app and don't want to hire a designer You use shadcn/ui but the output still feels generic You want Toss-style refinement without reverse-engineering it yourself You're building a Claude Code skill or Cursor rules setup for design You ship fast with AI and need professional UI that doesn't look AI-generated
Where StyleSeed fits among design-AI skills There are lots of "help your AI design" projects now. Most solve a slice. StyleSeed is the one that targets the whole "looks AI-generated" problem — and enforces the fix.
StyleSeed Brand / DESIGN.md collections "Make-it-prettier" skills UI generators (Claude Design, v0…)
Teaches design judgment (how designers think) ✅ ❌ data only ⚠️ a few tips ❌
Fights the AI-look itself — default indigo, icon-chip cliché, template layouts, rainbow lists ✅ ❌ ❌ ❌
Scored Quality Gate — reviews + fixes the UI before you see it ✅ ❌ ❌ ❌
Anti-drift design lock — decisions persist across sessions ✅ ❌ ❌ ❌
Works across every agent (Claude Code · Cursor · Codex · Amp · Gemini) ✅ ⚠️ ⚠️ ❌ one tool
Brand skins + named motion system ✅ ⚠️ colors only ❌ ⚠️
Free & MIT ✅ ✅ usually freemium
They're not all competitors — a DESIGN.md gives StyleSeed a skin; a generator gives it a first draft. StyleSeed is the judgment + enforcement layer the others don't have. What it actually enforces (a taste) The kind of specific, named calls a senior designer makes without thinking — written down so an AI applies them every time:
The refined black is #2A2A2A, not #000 — a 5-step grayscale ramp, never pure black One accent, everything else greyscale — the single-accent law; a second hue is the fastest "un-designed" tell Numbers 2:1 with their unit — a 48px value over a 24px unit; equal sizes flatten magnitude into noise Nested-radius law: inner = outer − padding — concentric corners, so a card and its inner button agree Layered, low-opacity shadows (≤8%) lit from one direction — not one hard drop shadow Tabular numbers for anything that updates — no width jitter as values change Status color = severity only — a "normal" row is grey; color marks the exception, never a rainbow list No emoji icons, and no Lucide-in-a-pale-chip on every card (§CC-9b) — the two opposite AI icon tells 8px spatial grid; gap-around-a-group > gap-inside it — proximity that reads as structure Optical, not pixel, alignment — nudge arrows/play glyphs; center type by cap-height Desktop body ≥16px, one focal point per screen — the tight mobile scale and an all-even grid both read "machine-made" One radius personality · one icon set · one shadow language — the coherence laws (§C0), the #1 fix for "looks AI-generated" Motion scoped by surface — a dashboard stays calm; a landing page gets the Cinematic tier (scroll-linked reveals, 3D hero, animated gradients — the Stripe/Linear playbook). Scroll-jacking is still banned everywhere (§43)
See all 74 rules → · the craft & coherence laws → Data vs Judgment Every "help LLMs design better" project solves the wrong half of the problem. They feed the model more design data — brand palettes, font specs, shadow tokens, component libraries. I tried that first. Dumped Toss's entire design token JSON into my prompts. The output was still generic. Then it hit me: a junior designer with Toss's palette still ships ugly dashboards. A senior designer with only grayscale ships something refined. The difference isn't what they have. It's what they know to do with it. Design data is the paint. Design judgment is knowing where to put it.
See the before/after → — the same dashboard brief, generated generically vs. with the 74 rules applied. Every fix annotated with the rule behind it. StyleSeed is a design engine — 74 visual rules, 48 components, a named motion system, and 19 agent skills that teach LLMs the judgment, not just the data: "The most refined black isn't #000 — it's #2A2A2A" "One accent color in the entire app. Everything else grayscale. Restraint is elegance." "Shadows at 4% opacity. If you can see it, it's already too much." "Numbers and units at 2:1 ratio. 48px number, 24px unit. Always." "Never repeat the same section type twice. Alternate tall and compact for rhythm." "Card/background separation matters more than any border."
Nobody writes these down. They're baked into years of experience — invisible to outsiders, invisible to LLMs. StyleSeed writes them down, organizes them into six categories (color discipline, spatial rhythm, information hierarchy, shadow/elevation, component variance, motion/feedback), and hands them to Claude as a single markdown file it reads automatically. The rules are brand-agnostic — they don't reference specific colors, only semantic tokens. Which means the same rulebook works whether your app looks like Toss, Vercel, or your client's weird purple brand. Swap the skin, the judgment carries over.
Same engine, different skins. Built with Claude Code. Zero designer.
See full page
Works with Claude Design Claude Design generates UI fast — but it still picks #000 for text, reaches for six accent colors, and floats cards with no background separation. The missing piece isn't more templates. It's the 74 rules that tell the model when to use which pattern and why. StyleSeed + Claude Design together:
Claude Design generates the layout and components (fast scaffolding) StyleSeed's 74 rules refine the output (design judgment layer) Brand skins make it look like your brand, not like "AI made this"
Drop DESIGN-LANGUAGE.md into your Claude Design workflow and the same model produces noticeably more refined output — without changing a single prompt. "Why not just use the official frontend-design skill?" Use both — they solve different halves of the problem. Anthropic's official frontend-design skill scaffolds a clean screen fast, and it's a great starting point. StyleSeed is the layer on top:
Official frontend-design StyleSeed
Gets you a coherent screen ✅ ✅
Names & bans the generic-AI tells — ✅ by name (default indigo, icon-chip, rainbow lists…)
Scored gate that fixes before you see it — ✅ /ss-score loops to ≥80
Locks decisions so they don't drift across prompts — ✅ STYLESEED.md
Presets + dials to move the whole look at once — ✅ /ss-restyle, /ss-dial
Official gets you coherent. StyleSeed keeps you from looking templated. Run the official skill to scaffold, then let StyleSeed's gate refine and enforce. Install by hand The fastest paths are at the top — paste one prompt, or npx skills add bitjaru/styleseed. To wire StyleSeed into an existing project manually, use one of the options below.
New to this? Read top to bottom — every step matters. The most common mistake is expecting setup to work before the skill is installed. Claude Code scans .claude/skills/; Codex scans .agents/skills/.
Option 1: Interactive Setup (Recommended) Step 1 — Install the skills. The portable path for every supported agent is: npx skills add bitjaru/styleseed For a manual project-local install, clone StyleSeed and copy the canonical skill folders into the path your agent scans: git clone https://github.com/bitjaru/styleseed.git /tmp/styleseed
Claude Code
mkdir -p .claude/skills cp -r /tmp/styleseed/engine/.claude/skills/* .claude/skills/Codex (repository-scoped skills)
mkdir -p .agents/skills cp -r /tmp/styleseed/engine/.claude/skills/* .agents/skills/ Step 2 — Start a fresh agent session, open your project, and invoke setup: Claude Code: /ss-setup Codex: $ss-setup # or open /skills and choose ss-setupThe wizard then walks you through:
App type (SaaS, e-commerce, fintech...) Brand color or pick a skin (Toss, Stripe, Linear, Vercel, Notion...) Or fetch any brand from awesome-design-md (58+ brands) Font preference Generates your first page automatically
Don't see the skills? For Claude Code, check .claude/skills/ and use the /ss- prefix. For Codex, check .agents/skills/, open /skills, or invoke $ss-setup. Start a new session after installing if discovery looks stale.
Option 2: Manual Setup Already did step 1 above? These commands copy the rest of the engine into a typical src/-based React project. The source folder is engine/ (replace /tmp/styleseed with wherever you cloned it):
Design reference + AI guide
mkdir -p .claude cp /tmp/styleseed/engine/DESIGN-LANGUAGE.md .claude/DESIGN-LANGUAGE.md cp /tmp/styleseed/engine/CLAUDE.md ./CLAUDE.mdStyles and components
mkdir -p src/styles src/components cp -r /tmp/styleseed/engine/css/* src/styles/ cp -r /tmp/styleseed/engine/components/* src/components/Pick a skin — copy its theme.css alongside the other css files
cp /tmp/styleseed/skins/stripe/theme.css src/styles/theme.css Option 3: Just give AI the URL Refer to https://github.com/bitjaru/styleseed — read engine/CLAUDE.md and engine/DESIGN-LANGUAGE.md, then build a SaaS dashboard. Use skins/stripe/theme.css for the color palette.Option 4: Cursor cp engine/.cursorrules your-project/.cursorrules Want just some skills? npx skills add bitjaru/styleseed --skill ss-motion,ss-page cherry-picks. Troubleshooting — "I applied StyleSeed but the UI still looks bad" The honest reason: consistency comes from constraints. If you used a bare "apply StyleSeed" prompt (without the plan-mode + key-color + quality-gate steps the prompt above includes), the agent reads a summary once and improvises — so colors land at random and there's no key color. The reference demo (styleseed-demo.vercel.app) came out polished because it was built with the full rules in context and iterated with /ss-review — not one-shot. Recreate those conditions:
Plan first. In Claude Code press Shift+Tab to enter Plan Mode, then decide the design one step at a time, with full context, before any code is written. This is the single biggest fix. Pin one key color. Give the agent a brand hex — or pick a skin (Linear / Stripe / Toss / …). The rule is one accent, everything else greyscale. No key color = the "random colors" look. Point it at the full rules, not the summary: read https://styleseed-demo.vercel.app/llms-full.txt (the short llms.txt is an index, not the 74 rules). Lock the decisions in a file. Run /ss-setup (or just ask the agent to "write a STYLESEED.md design lock"). It records your skin, key color, radius, and motion in STYLESEED.md at the repo root, and the rules tell the agent to obey it on every prompt — so the design stops being "different every time." This is the single strongest fix for inconsistency. (Also install CLAUDE.md / AGENTS.md / .cursorrules so the rules themselves are re-read every prompt.) Be specific: "Build a dashboard in the Linear skin, one blue accent, Snap motion, following StyleSeed's rules" beats "build a dashboard." Check & iterate. Run /ss-review or /ss-score, or tell it: "self-check coherence — one radius, one accent, real empty/loading/error states — and fix violations." If it drifts: "re-read CLAUDE.md and fix the coherence violations."
More constraints = less variance. Plan mode + a pinned key color + installed rules + a review pass is the difference between "looks generated" and "looks designed."
Already built something generic? Retrofit it StyleSeed isn't only for new screens — it's the design counterpart to a code review for UI you already shipped. If an earlier build looks coherent but generic (default indigo, tiny desktop text, the same Lucide-icon-in-a-pale-chip on every card, no focal point):
/ss-score src/… — grades the screen 0–100 and names the exact "AI-made" tells (default accent, icon-chip cliché, sub-16px body on desktop, no focal point, missing states). /ss-review src/… — the design code-review: applies the fixes (retint to your key color, drop the chips, bump the type scale, create a focal point), then re-score to ≥80. /ss-update → Retrofit — no design lock yet? It writes a STYLESEED.md (mood, key color, font, surface) so the whole project stops drifting, then upgrades screen by screen.
The rules got stronger in v2.5.0, so a screen that passed the old bar may score lower now — that's the point. Fixing it is what makes it stop looking AI-made. How It Works: Engine + Skins ┌─────────────────────────────────────────────────┐ │ StyleSeed Engine (brand-agnostic) │ │ │ │ 74 rules · 48 components · 19 skills · motion │ │ Layout · Composition · Typography · UX · A11y │ └──────────────────────┬──────────────────────────┘ │ Pick a skin ↓ │ ┌──────┬──────┬──────┬──────┬──────┬─────────┐ │ Toss │Stripe│Linear│Vercel│Notion│ 58 more │ │ │ │ │ │ │(awesome)│ └──────┴──────┴──────┴──────┴──────┴─────────┘
Engine = how your app is structured (design intelligence)
74 visual design rules (layout, composition, rhythm, forbidden patterns) 48 React components (32 primitives + 16 patterns) A named motion system (5 seeds + a copy-paste keyword library) 19 cross-agent skills (setup, UI, motion, UX, accessibility) Works with ANY color palette
Skin = what your app looks like (visual identity)
Just a theme.css file with color variables 7 built-in skins: Toss, Stripe, Linear, Notion, Raycast, Arc, Vercel 58+ more available from awesome-design-md Or create your own (change --brand and you're done)
Data repos (awesome-design-md) = paint colors. StyleSeed = the rulebook for where to put the paint. Use them together: they provide the skin, StyleSeed provides the brain. (Full comparison in Where StyleSeed fits.) Named Motion System
Flashy, named, copy-paste moves — live at /motion
Most AI-generated motion is the same default fade. StyleSeed gives motion a vocabulary — so you (and the LLM) can name a feel and get consistent, intentional animation across every page. Two layers: 1. Seeds = personality. Five named presets, each a spreadable framer-motion recipe in five contexts (entrance / exit / hover / press / layout):
Seed Vibe Inspiration
Spring bouncy, energetic, playful Arc, Toss
Silk smooth, elegant, continuous Stripe, Linear
Snap instant, decisive, precise Raycast, Linear
Float weightless, gentle, dreamy Apple
Pulse rhythmic, alive, punchy Discord, music apps
import { spring } from "@engine/motion";
<motion.button {...spring.hover} {...spring.press}>Save</motion.button> 2. Keywords = distinctive moves. A library of copy-paste named motions behind one handle — toggle-flip, toggle-curtain, reveal-blur, pop-in, tilt-3d, magnetic, glow-pulse, confetti-pop, shimmer, and more. Say the keyword while vibe coding (or run /ss-motion toggle-flip) and the same recipe lands in your code. ▶ Preview & copy every motion at the live gallery → · Vibe-code your own → the motion guide 3. Motion is scoped by surface — calm apps, cinematic landing pages. This is the part most rule-sets get wrong: they ban scroll animation everywhere (so your marketing page ends up flat), or allow it everywhere (so you
