Pillage First! (Ask Questions Later)
Pillage First! (Ask Questions Later)
Pillage First! (Ask Questions Later) is an open-source, single-player, strategy game inspired by Travian.
Build villages, manage resources, train troops, start adventures and wage war in persistent, offline-first game worlds.
Pillage First! requires no account or download. We strive to offer a more customizable and time-friendly alternative to Travian.
Create new worldYour game worldsJoin the community364
Built with strategy players in the loop
Feedback from Discord and X helps shape balance, usability and the parts of classic browser strategy games worth preserving.
Laarva on DiscordDiscordVery excited for new updates. Really loving what I've seen so far I have been wanting an offline game like this forever. Keep up the good work!OrcdevX / TwitterHere are some amazing open source projects I found: Pillage First Ask Questions Later by @jurerotarhoangnguyen5639 on DiscordDiscordI love this game so much, waiting for any update!AllNineAliens on DiscordDiscordI'd just like to say, that I love this project! I've thought about making something similar time and time again! Last time I played Travian was in 2015, and I haven't been able to scratch that itch since.Neme on DiscordDiscordI love the idea of this project. I was actually missing this kind of game as my work hours do not really allow me to 24/7 Travian anymore.Ekklo on DiscordDiscordLove your work dude! Keep it up!Petrey on DiscordDiscordAwesome project I can say. I have just discoverd it and start to test it. I can't imagine how big complexity must be on the backend. But fingers cross, that development will still continue!Cheese on DiscordDiscordThe game is awesome. I study almost 11 hours a day and I really needed something to play in my 15 minute breaks.Joseph on DiscordDiscordI think the idea is genius and really fun.Stellar on DiscordDiscordI've been dreaming of an offline version, and now it's finally in the making. Amazing!Foxplay on DiscordDiscordI'm so happy to get a chance playing this again with a few tweeks in quality of life, that make it so much better. Thank you very much, looking forward to this!Gilli on DiscordDiscordThank you for doing this! I have been following the progress of the game some time now, and I am really impressed by the development and the frequent updates! Having a game like this, where you don't have to juggle work, kids and IRL off time activities at the same time is just amazing!
Ready to pillage?
Create your first game world bellow, or continue playing on your existing worlds.
Create new worldYour game worlds
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Play on your time
We know life comes first. The game should work with your schedule, rewarding good planning instead of constant check-ins and perfectly timed logins.
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No downloads, no accounts
Open the game and start playing. No installation and no registration. Your game stays on your device, under your control.
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No monetization hooks in the design
No premium queues, no paid boosts and no mechanics that are worse on purpose until money is involved.
Built for the player who misses the long-form strategy loop, but not the obligation to live inside it.
Motivation behind Pillage First!
I've always been a huge fan of Travian and similar browser-based strategy games. The slow, methodical village-building, resource management, and real-time progression made those games incredibly special.
Sadly, Travian requires a massive time (and gold!) investment to remain competitive. Not being able to commit either of these, I set out to create a similar, but less commitment-hungry experience, with more quality-of-life features and customizability to make your experience better!
Pillage First! is my attempt to recreate that experience as a single-player Travian alternative, with the same core mechanics, but modernized, offline-friendly, and fully open source, with no game mechanics to incentivize spending real-world money. Just the classic gameplay loop, reimagined for solo play.
Whether you're looking for a Travian offline experience or a Travian single player adventure, Pillage First! aims to provide that classic strategy feel without the pressure of 24/7 competition. As a Travian open source project, it's built by the community, for the community.
Help shape the game364Get involved
Frequently asked questions
Short answers for the things people usually want to know before starting a world.
Are there differences between Travian and Pillage First!?
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Yes, there are a few! The main ones include new buildings, the removal of the capital village mechanic, expanded artifact system, planned new hero items and more NPC interactions. Mechanics are always up for discussion, so make sure to join our Discord server and share with us your thoughts!
Can I create more than one game world at a time?
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Yes! You may create as many game worlds as you wish. You may also duplicate or export and share your game worlds with other players.
Why single player?
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We want to provide each player with the ability to customize their own unique gameplay experience. This is not possible in a multiplayer environment.
Does the game continue even if I close the app?
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Yes! You're free to close the app at any time and the game will pick off right next time you open it again! Units will continue to be trained, buildings will continue to be constructed and troops will continue to raid exactly as they would if you kept the app running.
Can game worlds be shared between devices?
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Yes! You can do so by either manually exporting and re-importing game world file, or by using an automatic method, which is only possible to do with devices on the same network.
Pillage First! is an open-source technology!
Pillage First! is proudly open-source and released under the AGPL-3.0 license. We believe that openness, collaboration,and transparency produce better software and richer player experiences. The entire codebase is therefore available for study, contributions, or to serve as the foundation for your own project.
Pillage First! grows through code, feedback, testing and ideas from the community. Like the project? Give us a star!





